Reviews
The Lotus Effect (Rise of the Ardent #1)
An improbable partnership. An unforgettable love.
Lily Emerson, daughter of the Head of Council and Mistress of Science, has lived a privileged life. It’s Lily’s 18th nameday, the day she is to follow in her mother’s footsteps, becoming the next Mistress of Science—the most powerful woman in all of City Prosper. The Architect and designer of Prosper’s future.
During the night of her Coronation, the corruption of the Council spreads before her . . . opening her eyes to the cruelty that resides in the Council, even within her own parents. Lily realizes now the title of Mistress only comes with superficial power, that to truly save the citizens—she has to fight.
Fight in the Barrage—the mechanical gladiatorial tournament in which one chosen pair of volunteers from each Sector fights, armor-clad and as a team, utilizing unique weapon specialties: the Gatling gun, the Cestus, Klaives, Crescent Knives, mechanically engineered beasts—in the hope to win the right to change the Law. A law that has remained unchanged since its creation almost eighty years ago.
Repossession (The Keepers Trilogy #1)
Skylla only knows that she has been kidnapped and held prisoner by the foreign invaders and their human allies. And that the world is ending. Or so the humans think. The invaders have made it clear that their arrival is one of hostile intent, and as their takeover spreads, so does the panic across the globe. No one knows how to defeat them, or if it’s even sane to try.
Jet, Skylla’s human captor, is up for the challenge, though. A traitor in Skylla’s eyes, he is working with them. But Jet has his own agenda; one that doesn’t include babysitting Skylla or helping the enemies. And as the human race struggles to keep the invaders from achieving their goal, Jet and Skylla’s paths collide to reveal the truth behind Skylla’s abduction.
The invaders are headed for the water. Jet is headed for the water. But that’s the last place Skylla wants to be. That’s where the future of humanity lies, and where the bridge to their yesterdays was burned. On a mission to take back what is rightfully theirs, Earth’s population is determined to make sure this isn’t the end. But some endings were never theirs to begin with.
The Antithesis: Decus Beta
Sanctum is lost. The angels have won.
Regent Qaira Eltruan is cornered. Surrender or stand to lose everything--everything being Advisor Leid Koseling and his sanity.
As his people await news of their fate, the Court of Enigmus circles Sanctum, ready to deal swift punishment for Leid's contract breach. All fronts look bleak, and now there's much more at stake than Qaira's world.
Except Qaira isn't willing to hand Leid over, nor is surrender part of his vocabulary.
All bets are off in this stunning conclusion of Decus.
Shade's Children
The key to survival rests in the hands of Shade's Children. In a futuristic urban wasteland, evil Overlords have decreed that no child shall live a day past his fourteenth birthday. On that Sad Birthday, the child is the object of an obscene harvest resulting in the construction of a machinelike creature whose sole purpose is to kill.
The mysterious Shade -- once a man, but now more like the machines he fights -- recruits the few children fortunate enough to escape. With luck, cunning, and skill, four of Shade's children come closer than any to discovering the source of the Overlords' power -- and the key to their downfall. But the closer the children get, the more ruthless Shade seems to become...
The Maze Runner
If you ain’t scared, you ain’t human.
When Thomas wakes up in the lift, the only thing he can remember is his name. He’s surrounded by strangers—boys whose memories are also gone.
Nice to meet ya, shank. Welcome to the Glade.
Outside the towering stone walls that surround the Glade is a limitless, ever-changing maze. It’s the only way out—and no one’s ever made it through alive.
Everything is going to change.
Then a girl arrives. The first girl ever. And the message she delivers is terrifying.
Remember. Survive. Run.
Matched (Matched #1)
Cassia has always trusted the Society to make the right choices for her: what to read, what to watch, what to believe. So when Xander's face appears on-screen at her Matching ceremony, Cassia knows with complete certainty that he is her ideal mate... until she sees Ky Markham's face flash for an instant before the screen fades to black.
The Society tells her it's a glitch, a rare malfunction, and that she should focus on the happy life she's destined to lead with Xander. But Cassia can't stop thinking about Ky, and as they slowly fall in love, Cassia begins to doubt the Society's infallibility and is faced with an impossible choice: between Xander and Ky, between the only life she's known and a path that no one else has dared to follow.
The Giver
Jonas's world is perfect. Everything is under control. There is no war or fear or pain. There are no choices. Every person is assigned a role in the Community. When Jonas turns twelve, he is singled out to receive special training from The Giver. The Giver alone holds the memories of the true pain and pleasure of life. Now, it is time for Jonas to receive the truth. There is no turning back. (Summary and book cover courtesy of goodreads.com)
Winner of the 1994 Newbery Award
The Selection
For thirty-five girls, the Selection is the chance of a lifetime. The opportunity to escape the life laid out for them since birth: To be swept up in a world of glittering gowns and priceless jewels; To live in a palace and compete for the heart of gorgeous Prince Maxon.
But for America Singer, being Selected is a nightmare. It means turning her back on her secret love with Aspen, who is a caste below her. Leaving her home to enter a fierce competition for a crown she doesn't want and living in a palace that is constantly threatened by violent rebel attacks.
Then America meets Prince Maxon. Gradually, she starts to question all the plans she's made for herself—and realizes that the life she's always dreamed of may not compare to a future she never imagined.
Children of the Mind (Ender Quartet, #4)
With this conclusion to his famous "Ender's Saga" Card returns to the story of Ender Wiggin, hero of the Hugo and Nebula Award-winning Ender's Game, Speaker for the Dead, and Xenocide. Now his adopted world, Lusitania, is threatened by the same planet-destroying weapon that he himself used so many years before. Only Jane, the computer intelligence that has evolved with him over 3,000 years can save the three sentient races of Lusitania.
Xenocide (Ender Quartet, #3)
The war for survival of the planet Lusitania will be fought in the hearts of a child named Gloriously Bright.
On Lusitania, Ender found a world where humans and pequininos and the Hive Queen could all live together; where three very different intelligent species could find common ground at last. Or so he thought.
Lusitania also harbors the descolada, a virus that kills all humans it infects, but which the pequininos require in order to become adults. The Starways Congress so fears the effects of the descolada, should it escape from Lusitania, that they have ordered the destruction of the entire planet, and all who live there. The Fleet is on its way, and a second xenocide seems inevitable.